Personal Projects|Archimede Design System

Components

Reusable interface elements for building consistent user experiences.

Component Philosophy

Our components are designed to be modular, reusable, and accessible. They are built with a focus on usability, flexibility, and consistency. Each component is carefully crafted to solve specific interface problems while maintaining a cohesive visual language.

Buttons

Interactive elements for user actions

Buttons communicate actions that users can take. They are typically placed throughout your UI, in places like dialogs, forms, cards, and toolbars.

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Cards

Containers for related content

Cards are surfaces that display content and actions on a single topic. They should be easy to scan for relevant and actionable information.

View Cards →

Component Structure

Each component in the Archimede Design System follows a consistent structure:

  • Overview: A brief description of the component and its purpose
  • Variants: Different versions of the component for different contexts
  • Props: The properties that can be passed to the component
  • Examples: Code examples showing how to use the component
  • Best Practices: Guidelines for using the component effectively

Component Principles

Reusable

Components are designed to be reused across different contexts and applications, promoting consistency and efficiency.

Accessible

Components are built with accessibility in mind, ensuring they can be used by everyone, regardless of ability.

Responsive

Components adapt to different screen sizes and devices, providing a consistent experience across platforms.

Coming Soon

We're continuously expanding our component library. Here are some components that will be added in the future:

  • Form Inputs
  • Navigation
  • Modals and Dialogs
  • Tables
  • Tabs
  • Tooltips